We’re situated in the Southeast Asian countries of Singapore & the Philippines. As such, we serve as a launching pad to bring gumi Inc.’s games to audiences outside of Japan, and also act as an incubator for new games tailor-made for a global audience.
Responsibilities
- Ensures accuracy of data and delivery of data and does testing of the content for release.
- Able to provide good quality system designs and scripts for new content.
- Provide balanced game content within the set timeline and is highly proficient while utilising Microsoft Excel for scenario simulation
- Analysis of monetization techniques and discerns which to apply to the game.
- Develop comprehensive and detailed game design documents and specifications
- To analyse user feedback and social metrics to adjust game play and design
- Work with engineers, artists and data teams to iterate and tune designs in a collaborative manner
Requirements
- At least 2 years of game design experience with a minimum of 1 to 2 shipped game titles
- Excellent knowledge of Microsoft Excel and it’s relevant functions such as VLOOKUP Tables
- Comprehensive knowledge of and interest in the gaming industry
- Excellent communication and collaboration skills with a personal focus on goals and metrics
- Highly efficient documentation skills
- Programming and/or art experience will be an added advantage